Some thoughts on the 2016 National Research Infrastructure Roadmap of Australia

The publically available documents are at

I enjoyed reading this, thought it had promise over the ealier research priorities, but I have five suggestions:

1. Missing Details About Heritage and Cultural Heritage In General

However heritage is only mentioned once, 8.3.2 and it requires major investment in infrastructure, especially research data storage, linked to the CADASTRE problems Australia is experiencing and that I am sure CRCSi would have told you about. Not only was heritage only mentioned once there was no mention of heritage collections yet Australia has 19 world heritage sites (http://www.australia.com/en/articles/world-heritage-sites-australia.html) not to mention the many state heritage sites and heritage towns. Digital collections are described but in terms of ecology, there are also cultural digital collections and cultural heritage collections, infrastructure between libraries archives galleries and museums that should have shared features, formats and efficient, scalable infrastructure.

2. Missing Infrastructure Theme: Tourism

Tourism is another big missing item. Smart tourism is a great industry to have but requires investment and infrastructure.

3. Encouraging co-curation and management and data replication

Also, although communities are mentioned, they could play a vital role vis a vis crowdsourcing, i.e. researchers and government departments need to develop better methods to disseminate data to communities, the skills and techniques to understand that data, and the capabilities to help curate, manage and develop that data. The roadmap still feels very much like data is stored and preserved and transmitted only by experts but Australia won’t have the money to pay these experts effectively and comprehensively.

Ways to allow partial editorial access at institutional and community level is vital for public engagement, feedback and budget efficiency.

4. More Emphasis On Education

Education is Australia’s 3rd or 4th biggest export industry, surely there should be more planning on how to educate and base education around the use and challenges of these major research infrastructures and how to measure their impact? Education is mentioned four times, but only, as far as I can see, in terms of access to infrastructure.

5. Academic Publication

The ways in which academics can publish and how they are measured is changing rapidly. Infrastructure could be more dynamically and effectively tied into publication and dissemination systems. Traditional proprietary journals published static research data and deny or delay access, digital publication means they could be produced more efficiently and quickly, be reformattable/reconfigurable for a variety of platforms and purposes and they could also be linked dynamically to updateable research data.

11.3 is the only place to mention publication and all it asks for is a “transformed environment where data and tools are provided reliably to researchers, and then the outputs of research – the publications, data and methods – are available in an integrated, reproducible form.”

CFP: www2017, 3-7 April 2017, Perth

http://www.www2017.com.au/ main conference website

http://www.www2017.com.au/about/call-for-papers.php call for papers

For more than two decades, the International World Wide Web Conference has been the premier venue for researchers, academics, businesses and standards bodies to come together and discuss latest updates and the future of the web. The proceedings of WWW are published online (open access) and through ACM Digital Library, and it is considered one of the most impactful conferences in computer science.

Research tracks

  • Computational Health
  • Crowdsourcing
  • Internet Monetisation and Online Markets
  • Search
  • Security and Privacy
  • Semantics and Knowledge
  • Social Networks and Graph Analysis
  • Systems and Infrastructure
  • Ubiquitous and Mobile Computing
  • User Modeling, Personalisation and Experience
  • Web Mining and Content Analysis

Important dates
(All deadlines are 11:59pm, anywhere in the world)

  • Abstract submission Wednesday, October 19, 2016
  • Full paper submission: Monday, October 24, 2016
  • Acceptance notification: Wednesday, December 21, 2016

GLAM-VR

 Event: GLAMVR short talks and workshop (Friday 26 August, THE HIVE, from 9:00AM)

GLAMVR

On Friday 26 August (just before Curtin Research week) a School of Media Culture and Creative Arts academics, Curtin University Library and friends will host at the HIVE a morning series of short presentations.

The main themes are:

  • Digital Heritage: Workflows and issues in preserving, exporting and linking digital collections (especially heritage collections).
  • Scholarly Making: How to encourage makerspaces & other activities in tandem with academic research.
  • Experiential Media: How to learn and develop AR/VR and other new media technology and projects especially for the humanities.

Primary Objectives:

  1. To encourage humanities and especially digital humanities research, connecting research project ideas with an idea of possible equipment and the skills required.
  2. To get people together to discuss their projects and get feedback
  3. To help push forward prototypes and proof-of-concepts
  4. To uncover potential design ideas and available datasets for the Cultural Hackathon later in the year (see below).

Friday Morning: Short Presentations (on Digital Heritage, Scholarly Making & Experiential Media)
Speakers include

  • Assistant Professor Elaine Sullivan, University of California, Santa Cruz, USA, who will speak on Digital Karnak.
  • Mr Conal Tuohy, software developer from Brisbane, will speak on digital collections, visualisation and Linked Open Data.
  • Short presentations from academics at Curtin and there may be a few slots available to others in Perth.

Friday Afternoon: Digital Workflows/Augmented Reality WORKSHOP (3-3.5 hours)

In the afternoon Mr Michael Wiebrands will present workflows on importing digital records and other media assets into the UNITY game engine and he will be followed by Mr Dominic Manley, who will demonstrate Augmented Reality (AR) technology and how to use AR in research projects.

 

Cultural Hackathon, October/November 2016

In October or November we plan to host a CULTURAL HACKATHON. Academics propose ideas, and provide datasets (and so can Libraries, Galleries, Archives and Museums). Hobbyists, programmers, students will spend the entire day in teams working on application prototypes using that data and the VR/AR equipment provided. Proof of concept ideas will be presented and the best project will win a prize and the chance to work with the academics in the near future.

PLEASE NOTE: The event is free for attendees but they will have to register at EVENTBRITE (link to follow) for either the morning presentations or the afternoon workshop. We recommend people register and attend both but having separate registrations is to encourage those who can only make one session. Numbers will be limited.

Entry level 360 degree panorama cameras

I would appreciate any advice or preference on the following 3 cameras, which 1 of the 3 you suggest in terms of quality, coverage, ease of use.
Personally I want to see if I can add 3D layers (using other software, like the old Realviz software) and preferably I can use the camera’s native format before it exports to a more conventional one.

Panoramic (Movie) Cameras (not including delivery)

  1. Ricoh theta $499 AUD
  2. Samsung Gear 360 $499 AUD (Samsang phones only?)
  3. 360fly (HD) $649 AUD

reviews online:

360 Video comparison: Samsung Gear 360 vs. Ricoh Theta S (https://www.youtube.com/watch?v=EyZinuQLVz4)
OR for all three http://createholo.com/lg-cam-360-vs-samsung-gear-360-vs-ricoh-theta-s/

Spec Comparison: LG 360 CAM vs Ricoh Theta S vs Fly 360 vs Fly 360 4K vs Samsung Gear 360: http://ausdroid.net/2016/06/28/lg-360-cam-vs-ricoh-theta-s-vs-fly-360/

Stitching: Preview of Samsung Gear 360 vs. Ricoh Theta S photo comparison: http://360rumors.blogspot.sg/2016/06/preview-of-samsung-gear-360-vs-ricoh.html

NB I believe our Curtin HIVE has the Samsung Gear 360

Digital Heritage, Scholarly Making & Experiential Media

Our internal small grant (School of Media Culture and Creative Arts, Curtin University) was successful!

Here is a synopsis of the application (redacted):

Digital Heritage, Scholarly Making & Experiential Media

We propose

  • A one-day workshop [Friday 26 August 2016, HIVE] with 3D, Digital APIs, UNITY and Augmented Reality workshops.
  • We will present our projects at that workshop and a month later meet to review progress and each other’s publications and grants.
  • Then we will organize with the Library and other GLAM partners a cultural hackathon in Perth where programmers and other parties spend a day creating software prototypes based on our ideas from the workshop. The best project will win a prize but the IP will be open source and contestants may be invited into the research projects or related grant applications.
  • Equipment to build prototypes and showcases for future grants. Part of the money will also go into Virtual Reality headsets, and Augmented Reality equipment that can be loaned out from the MCCA store to postgraduates and students.

The above would help progress the below research projects:

  • Another need is to develop the maker-space and digital literacy skills in information studies and the Library Makerspace, to develop a research area in scholarly making.
  • Another project is to integrate archives and records with real-time visualisation such as in the area of digital humanities scholarship, software training in digital humanities, and hands on workshops and crafting projects at the Curtin University Library.
  • Another project is to explore how SCALAR can integrate 3D and Augmented Reality and create a framework for cloud-based media assets that could dynamically relate to an online scholarly publication and whether that journal in printed form, with augmented reality trackers and head mounted displays could create multimedia scholarly journals where the multimedia is dynamically downloaded from the Internet so can be continually updated. Can this work inform future developments of eSPACE and interest in ‘scholarly making’ and makerspaces?
  • There is potential to create an experiential media research cluster with the new staff of SODA, to explore immersive and interactive media that can capture emotions and affects of participants or players. This requires suitable equipment.

CFPs for August 2016

START *DUE* CONFERENCE THEME LOCATION
17-Nov-16 19-Aug-16 DIGRAA2016 Digital Games Research Association Australasia Melbourne Australia
31-Jan-17 22-Aug-16 ACSW2017 Australasian Computer Science Week 2017 Geelong Australia
14-Mar-17 26-Aug-16 CAA2017 Digital Archaeologies Material Worlds (call for sessions) Atlanta Georgia USA
19-Dec-16 31-Aug-16 TAG Theoretical Archaeology Group – “Visualisation” sessions Southampton UK
27-Nov-16 01-Sep-16 VICTA Visions on Internet o f Cultural Things and Applications Naples Italy
15-Feb-17 01-Sep-16 MuseumNext MuseumNext Melbourne Australia
06-May-17 14-Sep-16 chi2017 Computer Human Interaction Denver Colorado USA
25-May-17 30-Sep-16 otsf The Archaeology of Sound: a Bridge that Connects Cultures, Time & Space Malta
24-Apr-17 07-Oct-16 EG2017 Eurographics 2017 Lyons France
03-Mar-17 09-Oct-16 AMC IUI intelligent user interfaces Limassol Cyprus
03-Apr-17 19-Oct-16 www2017 World Wide Web 2017 Perth Australia
10-May-17 01-Nov-16 2D+3D photo 2D+3D photography Rijksmuseum, Netherlands
20-May-17 15-Nov-16 Technoheritage Science & Technology for the Conservation of Cultural Heritage Cádiz Spain
01-Aug-17 21-Nov-16 ISEA2017 International Symposium on Electronic Art Manizales, Columbia
27-Jun-17 06-Jan-17 CC2017 ACM Creativity and Cognition Singapore
28-Aug-17 01-Feb-17 CIPA 2017 Digital Workflows for Heritage Conservation Carleton Canada
30-Aug-17 27-Mar-17 DCH2017 Digital Cultural Heritage Berlin Germany
15-Jun-17 ? CDH Centre of Digital Heritage Leiden Netherlands
26-Jun-17 ? ilrn2017 immersive Learning Research Network (iLRN Coimbra Portugal
10-Jul-17 ? DiGRA2017 Digital Games Melbourne Australia
08-Aug-17 ? DH2017 Digital Humanities 2017: Access Montreal Canada
02-Nov-17 ? HASTAC17 The Possible Worlds of Digital Humanities Orlando Florida
24-Jun-18 ? DH2018 Digital Humanities 2018 Mexico

A single-object museum? The Vasa shipwreck

The VASA is an exceptional museum though (the museum is in the shape of the single object)..

Australian National Maritime Museum

Vasa shipwreck

This is part of a series by Curator Dr Stephen Gapps who received an Endeavour Executive Fellowship from April to July 2016. Stephen is based at the Swedish History Museum and the National Maritime Museum (including the Vasa Museum) in Stockholm, Sweden. He is working on several Viking Age and other maritime history and archaeology related projects.

In early May this year I was privileged to be shown some of the recent conservation work being conducted on the iconic 17th century Swedish ship Vasa. The richly decorated and powerfully armed vessel, built between 1626 and 1628 for the King of Sweden Gustavus Adolphus, sank just a few minutes into its maiden voyage and lay on the bed of the busy Stockholm harbour for over 300 hundred years. In the 1950s when an amateur archaeologist located the wreck and Swedish navy salvage divers investigated, they found it…

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