LUDIC PASTS workshop at DiGRA2017 Melbourne

LUDIC PASTS: “Game Simulations of Past Cultures and Places” Workshop ORGANIZERS: Erik Champion, Curtin University Australia, email Michael Nitsche, Georgia Institute of Technology, USA, email The fusion of archaeology and gaming has become known as archaeogaming, although this term covers several approaches. For example, Reinhard (Reinhard 2015) wrote: “I had originally thought of… Read More LUDIC PASTS workshop at DiGRA2017 Melbourne


*START* DUE CONFERENCE THEME LOCATION 14-Mar-17 28-Oct-16 CAA2017 Digital Archaeologies Material Worlds (call for sessions) Atlanta Georgia USA 07-Jun-17 13-Feb-17 web3D world wide web 3D Brisbane Australia 15-Jun-17 15-Feb-17 CDH Centre of Digital Heritage Leiden Netherlands 26-Jun-17 01-Feb-17 ilrn2017 immersive Learning Research Network (iLRN) Special tracks Coimbra Portugal 03-Jul-17 26-Feb-17 DiGRA2017 Digital Games (workshops, papers… Read More CFPs

Draft schematic program for next 3+ years

2017 Involvement in World Wide Web 2017 conference, Web3D conference, DiGRA conference, possibly host a workshop on Heritage Interfaces 2018 Workshop on Virtual heritage tools 2019 Workshop on Virtual heritage databases and portals 2020 Workshop on Virtual heritage infrastructure/scholarly ecosytems Longterm objectives Develop 3D database for eBook and journal Write tutorials and pathways for Game… Read More Draft schematic program for next 3+ years

notes about places

I’m writing a book,  DESIGNING THE ‘PLACE’ OF VIRTUAL SPACE, Indiana University Press, Spatial Humanities series. Current planned book chapters Place Theory Applied To Virtual Environments Dead, Dying, Failed Worlds How Mind Remembers Space, How Places Are Meaningful And Evocative Place Affordances Of Virtual Environments Learnt From Affordances In Real Places Place Interaction And Mechanics… Read More notes about places

Updated Call For Papers page

The new CFPs are here. Major conferences include Site Title Location www2017 World Wide Web 2017 posters and workshops and alt tracks Perth Australia Technoheritage Science & Technology for the Conservation of Cultural Heritage Cádiz Spain web3D world wide web 3D Brisbane Australia DPASSH2017 Preserving Abundance: The Challenge of Saving Everything(sp, w) Brighton UK CDH… Read More Updated Call For Papers page

A 3D Pedagogical Heritage Tool Using Game Technology

Just published an Open Access article in the International Journal of Mediterranean Archaeology & Archaeometry! Abstract: This paper will propose and address issues that contribute to a serious challenge for virtual heritage: that there are few successful, accessible and durable examples of computer game technology and genres applied to heritage. Secondly, it will argue that… Read More A 3D Pedagogical Heritage Tool Using Game Technology