Projects

Current projects

  1. Book: Assassin’s Creed in the Classroom: History’s Playground or a Stab in the Dark? De Gruyter. Co-edited book due end of 2023.
  2. Primary supervisor of two PhD students, secondary PhD supervisor, and one honours student. All are games and/or virtual heritage-related!
  3. Invited Co-chair: Digital Heritage, Scientific Symposium, ICOMOS GA 2023, Sydney.
  4. Leading UniSA involvement in the https://megacrc.com.au/ cooperative research centre (CRC) application, (the University of Queensland with 7 university partners such s UniSA and over 80 companies).
  5. Australian Research Council (ARC) Linkage LP180100284: Photogrammetric Reconstruction for Underwater Virtual Heritage Experiences. $461,783.00 awarded to Dr Andrew Woods; Professor Erik Champion; Dr Petra Helmholz; Dr David Belton; Professor Derek Lichti; Ms Catherine Belcher; Dr Ross Anderson; Mr Ian Thilthorpe; Mr Danny Murphy; Adjunct Professor Alec Coles; Dr James Hunter; Mr Michael Harvey.
  6. Australian Research Council (ARC) LIEF Grant LE210100021: “Australian Cultural Data Engine for Research, Industry and Government.” 2021. Awarded to Prof Rachel Fensham; A/Prof George Buchanan; Prof John Macarthur; Dr Scott East; A/Prof Amir Aryani; Prof David Carlin; Prof Hugh Craig; A/Prof Joanna Mendelssohn; Em/Prof Julie Holledge; Dr David McMeekin; Prof Lisa Given; Dr James Smithies (PI). Joining 26 April 2021 as Curtin Chief Investigator. $440,000.
  7. Invited to Virtual Memoryscapes Workshops, part of Participatory Workshops: Co-Designing Guidelines for Digital Interventions in Holocaust Memory and Education, led by Dr Victoria Grace Walden (University of Sussex) and SPECS-Lab (The Netherlands). 28 February, 14 March 2023. https://reframe.sussex.ac.uk/digitalholocaustmemory/
  8. Invited adjunct professor, virtual lectures (digital animation), Faculty of Technology and Design, Universitas Bunda Mulia, Jakarta, Indonesia, 24 February, 10 March, 5 and 12 May 2023: VR in Games, VR for history learning, The effectiveness of game technology for academic learning, New Trends and Technologies in VR for human daily life.
  9. Keynote: Champion, E. M. Reworking Architecture as Art in the Age of Virtual Replication. In Real Space-Virtual Space. Aesthetics, Architecture, And Immersive Environments, AN-ICON INTERNATIONAL WORKSHOP, Milan, Italy; 19-21 June 2023. https://an-icon.unimi.it/
  10. Keynote: Trondheim Norway, http://echoing.eu project.
  11. Invited European Research Council panel reviewer and invited European Research Council Reviewer.

DONE:

2023:

  1. Slovak government research reviews. Invited higher PhD reviewer, Germany.
  2. Champion, E. (2023). Playing with The Past: Into the Future. 2nd Human–Computer Interaction series. Springer-Nature. ISBN: 978-3-031-10931-7. DOI: 10.1007/978-1-84996-501-9. Book.
  3. Champion, E., Stadler, J., Lee, C., and Peaslee, R. M. (Eds). (2022). Screen Tourism and Affective Landscapes: The Real, The Virtual, and the Cinematic. Routledge Cultural Heritage and Tourism Series. ISBN 9781032355962. Edited book.

2022:

  1. Primary supervisor of 4 PhD students (Panoramic film-making and LARP; Domestic Violence and interactive narrative/serious game; 2D-3D Map Infrastructures; Augmented Reality and Historic Journeys) and secondary supervisor of 3 others (Unity-based multimedia Middle East heritage and design activism; Panoramic tour of a museum collection; Design activation, youth engagement and museum spaces). Secondary supervisor of masters student in Library and Information Studies (Minecraft and Library skills). All 4 completed, and one was awarded a PhD award.
  2. Rapa Nui Easter Island Game Prototype Project with University of Salford’s Dr Juan Hiriart.

2021:

  1. Champion, E. (2021). Rethinking Virtual Places. Indiana University Press, Spatial Humanities series. 9780253058355. Book.
  2. Champion, E. (Ed.) (2021). Virtual Heritage: A Guide. London, UK: Ubiquity Press. https://doi.org/10.5334/bck
  3. An investigator on a successful small UniSA grant led by Susannah Emery with game developer partners.
  4. Dean’s Commendation, Graduate Certificate of Digital Learning Futures, Charles Darwin University.
  5. Consulting with Tencent.
  6. Awarded two-month 2021 University of Jyväskylä Fellowship, Finland, Center of Excellence in Game Culture Studies. JYU Visiting Fellow Programme: “The JYU Visiting Fellow Programme … demonstrated high-level research experience in their areas of expertise.”
  7. Invited Regensburg higher PhD examiner.
  8. Invited talk, Swedish Museums of World Culture, 2022.
  9. Invited keynote, PHIVE, University of Iceland; June workshop at the University of Milan.

2020:

  1. ARC LIEF LE200100123: The Digitisation Centre of Western Australia (Phase 1). $1,100,000 awarded to Professor Benjamin Smith, Professor Helena Grehan, Professor Josephine McDonald, Professor Erik Champion, Dr Toby Burrows, Associate Professor Michael Broderick, Professor Paul Arthur, and Associate Professor Jonathan McIntosh.
  2. ARC LIEF LE190100019: Time-layered cultural map of Australia. $420,000 awarded to Professor Hugh Craig; Professor Deb Verhoeven; Professor Paul Arthur; Professor Andrew May; Professor Rosalind Smith; Professor Ning Gu; Professor Erik Champion; Associate Professor Mark Harvey; Professor Victoria Haskins; Professor Lyndall Ryan.

2019:

  1. An edited book: Champion, E. (2019). Organic Design in Twentieth-Century Nordic Architecture. Routledge, New York. 18 February 2019. OR https://www.taylorfrancis.com/books/9780415787284. OR https://www.routledge.com/Organic-Design-in-Twentieth-Century-Nordic-Architecture/Champion/p/book/9780415787284
  2. 2 book chapters, introduction in above book and: Champion, E. (2019). From Historical Models to Virtual Heritage Simulations. In P. Kuroczyński, M. Pfarr-Harfst, & S. Münster (Eds.), Der Modelle Tugend 2.0 Digitale 3D-Rekonstruktion als virtueller Raum der architekturhistorischen Forschung Computing in Art and Architecture (pp. 337-351). Heidelberg, Germany: arthistoricum.net. https://doi.org/10.11588/arthistoricum.515
  3. 6 journal articles.
  4. 4 Keynotes (Perth, Newcastle, Hainan, Turin), 2 invited lectures (DARIAH-AHA, Poznan), 2 invited workshop  (Turin, Poznan), 1 workshop (Newcastle).
  5. Hosted 2 events in 2019 (Margaret River, Perth).
  6. Reviewed Canadian and EU research applications plus journals, articles, book proposals, and conference paper submissions.
  7. 2 successful PhD completions.
  8. 2018 and 2019 Curtin Institute for Computation and School funding.

2018:

2017:

2016:

  • West Australian Network for Dissemination WAND grant offered, role of advisor:  (submission by Michael Ovens, CI., UWA). A project on game-based motion capture, diplomacy and sword play. See Michael’s blog https://thineenemyproject.wordpress.com/
  • Helped Curtin Univeristy Library organise a one-day Cultural Makathon (hackathon), Curtin Makerspace, 11 November 2016 as well as the GLAMVR day of talks and workshops.
  • 2 presentations in Genoa (Graphics and Cultural Heritage 2016), also Venice and Malta in October.
  • Journal article for Digital Scholarship in the Humanities, “Digital Humanities is Text-heavy, Visualization-light and Simulation-poor” chosen from Digital Humanities 2015 Conference, Sydney.
  • Wrote article with about 7 others on archaeology and games for SAA Forum, edited by Colleen Morgan, York University. Accepted.
  • Organised one day talks and workshops on GLAMVR thanks to MCCA School strategic grant.
  • Invited to present (virtually or physically) at UCLA Los Angeles June 2016: Advanced Challenges in Theory and Practice in 3D Modeling of Cultural Heritage Sites.
  • Invited to Netherlands 4-5 April 2016 for the Value:Interactive Pasts conference.
  • Won summer intern scholarship for Minecraft project with Curtin Library.
  • 4 December-invited to Mexico for conference on digital heritage, organised  by INAH. While there presenting at 2 universities and visiting 2  more. Currently writing up speech.
  • Presented at CHCD Conference Tsinghua China.
  • Presented at Heritage Interfaces conference, NUS Singapore.

2015:

  • Invited to Malta 3-4 September, presented virtually.
  • Invited to Delphi for keynote, VAMCT 2015, 23-26 September 2015. Currently writing up journal article.
  • Invited to present (virtually or physically) at USA-based summer school (June 2015 and 2016): Advanced Challenges in Theory and Practice in 3D Modeling of Cultural Heritage Sites.
  • Project on motion tracking and Chinese cultural heritage with Li Qiang (Shenyang Aerospace University, visiting fellow). He presented on this and other projects at Chinese DIGRA, 11-12 July 2013.
  • Co-edited special issue of Entertainment Computing on Serious Games with Tim Marsh and Helmut Hlavacs. Call is out!
  • Finished a book on Critical Gaming and Digital Humanities for Ashgate’s Digital Research in the Arts & Humanities Series. In press.
  • Invited to talk at the Digital Humanities Pedagogies colloquium run by Dr Thomas Apperley, UNSW Sydney Friday 26 June.
  • Received small grant and iVEC summer intern scholarship to create motion tracked 3D surround environment presentation platform. Presentation by student in February. Discussed it at Digital Heritage 3D representation in Aarhus.
  • Invited to the LEAP (LEarning of Archaeology through Presence) project seminar at Pompeu Fabra University, Barcelona, May 18.
  • Panel presentations and talks for SIMTECT 2014 Adelaide, Digital Humanities Congress, and for talk in September at the University of Pisa, Italy, in November at Macquarie University Intelligent Agents Workshop, CITS Symposium China and in December for Critical Heritage.
  • To prepare journal article based on our successful Birds of a Feather session at Digital Humanities Australia.
  • Wrote a chapter (in press) for a book on virtual heritage and Egyptian archaeology, for Bloomsbury Publishing, edited by Jeffrey Jacobson and Robyn Gillam, expected publication  2015.
  • Book chapters for Shenzhen (Blue Book), Springer

2014:

  • WInner in the Aspire Awards,  funding to lobby for a major conference in next 3 years in Perth.
  • Presentation at Culture+8 conference (to be book chapter), and Asia and Pacific seminars at Curtin, 22 May, the HIVE.
  • Prepared two talks for Berkeley and one for Naval Postgraduate School, San Francisco and Monterey, California.
  • Helped WA universities win bid to host world wide web 2017 conference.
  • Wrote project bid/outline for Digital Heritage Centre in the Middle East.
  • ARC Future Fellowship grant, ARC Linkage grant (not successful), LIEF grant.

2013:

  • Grants to host four visiting fellows to Curtin. They all arrived and departed in November (two left in December). Start of grant and paper writing process, two talks were given, by Dr Jeffrey Jacobson and by Dr Rob Warren.
  • Involved in a COST project (but on moving to Australia had to relinquish my involvement)
  • Helped Aarhus negotiate a 1.3 million USD project with the Mellon Foundation and Paris Universities but that will probably go onto someone else.
  • Selection panel/writing for PhD scholarship holder in Virtual Culture at the University of Aarhus.
  • Final book chapter version published in The Oxford Handbook of Virtuality.
  • Invited to speak at King’s College London, University of Pisa, and University of Jyväskylä (2 day workshop?) in 2013.
  • Part of team writing DARIAH VCC2 poster at Digital Humanities 2013 in Paris, selected for Journal of Digital Humanities.

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