3D and game editors archaeology Architecture HIVE tracking virtual heritage visualisation

Kinect & HMD collaborative engagement

Corbin is my summer intern, looking at
1. Kinect-Minecraft v2: a software framework for non-programmers to create their own gestures for Minecraft interaction:

See also:

2 Kinect-Unity pointer software:Kinect-Unity-3Dpointer

3. Point clouds with a Head Mounted Display (HMD) /Unreal. Status: exploratory.


See also CAA2017 slides from Damien Vurpillot:

4. Corbin will narrow down the above into one main investigation. Evaluate: sharing virtual experiences across different displays (cylindrical versus HMD): to uncover similar papers with a collaborative learning focus. Ideally there will be a comparison of Unity versus Unreal.





Professor Erik Champion is an Honorary Research Professor at ANU, Honorary Research Fellow at UWA and Emeritus Professor, Curtin University. He is currently a chief investigator for 1 ARDC Grant, and 4 Australian Research Council grants:
2020-2023 ARC Linkage Photogrammetric Reconstruction for Underwater Virtual Heritage Experiences:
2020-2021 ARC LIEF Time-layered cultural map of Australia:
2020-2021 The Digitisation Centre of Western Australia (Phase 1):

His recent books are Organic Design in Twentieth-Century Nordic Architecture (Routledge, 2019), Critical Gaming: Interactive History and Virtual Heritage for Routledge’s Digital Research in the Arts and Humanities Series (2016), and Playing with the Past (Springer, 2011). He was editor of Virtual Heritage: A Guide (2021), The Phenomenology of Real and Virtual Places (Routledge, 2018), and Game Mods: Design, Theory and Criticism (ETC Press, 2012) and he was co-editor of Cultural Heritage Infrastructures in Digital Humanities (Routledge, 2017). He reviews book proposals for MIT, Oxford University Press, Routledge, and a variety of leading academic journals. His next book, Rethinking Virtual Places, will be published by Indiana University Press in November 2021 (Spatial Humanities series).

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