Ingoglia, R. T. (2014). Playing with the past: Digital games and the simulation of history. Choice, 51(8), 1463. Retrieved from http://search.proquest.com.dbgw.lis.curtin.edu.au/docview/1534099023?accountid=10382
Missing, however, is solid evidence that people who play these games have a deeper understanding of, or even a desire to probe deeper into, the imagined past (besides purchasing another video game).