VH has to be realistic? Not Necessarily

In Ancestor Veneration Avatars, by William Sims Bainbridge, National Science Foundation, USA, he writes:

Some scholars of human-centered computing believe that virtual architecture must be visually very realistic to achieve psychological immersion (Champion, 2011), but in this project the emphasis was placed on realistic function

No, I never said that! I have seen this several times by academics, but I only referred to others who said that the lack of photorealism is an issue in Virtual Heritage (VH). But where in Playing With The Past do I argue for photorealism?

What I actually said, in Chapter 2, (page 20-23), was

Without content relating directly to how we perceive the world, an emphasis on formal realism is not creating a virtual reality, but a storehouse of visually represented objects…Meaningful interaction seems to be a crucial issue here. Research surveys indicate that when presented with realistic visual fidelity users also expect highly realistic interaction in order to be engaged (Mosaker 2001). While others have indicated that meaningful interaction is preferable to photo-realism (Eiteljorg 1998).


EDIT: Found an earlier reference to the passage that so irked me, it was in

Archaeology, Heritage, and Civic Engagement: Working Toward the Public Good

By Barbara J Little, Paul A Shackel, page 45.


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