The Fourth International Competition on Educational Games will be held this year in conjunction with the European Conference on Game-Based Learning (ECGBL), which is being held in Paisley, Scotland, UK on 6-7 October this year. The aims of this competition are:
- To provide an opportunity for educational game designers and creators to participate in the conference and demonstrate their game design and development skills in an international competition.
- To provide an opportunity for GBL creators to peer-assess and peer-evaluate their games.
- To provide ECGBL 2016 attendees with engaging and best-practice games that showcase exemplary applications of GBL.
The closing date for submissions is the 17th of June.
Games submitted to the competition are expected to accomplish an educational goal. We welcome contributions relevant to all levels of learning (primary, secondary, tertiary or professional. Both digital and non-digital games are encouraged. Competitors should be prepared to explain their design and evaluation process, why it is innovative (the game itself or its educational setting) and how they achieved (will achieve) the impact they seek. The game should be in a development state that engages the player for at least 10 minutes. For further details see: http://www.academic-conferences.org/conferences/ecgbl/ecgbl-international-educational-games-competition/
In the first instance authors should submit details of the game using the online abstract submission form http://www.academic-conferences.org/conferences/ecgbl/ecgbl-international-educational-games-competition/ecgbl-games-submission/