This conference will explore the intersections of archaeology and video games. Its aim is to bring scholars and students from archaeology, history, heritage and museum studies together with game developers and designers. The program will allow for both in-depth treatment of the topic in the form of presentations, open discussion, as well as skill transference and the establishment of new ties between academia and the creative industry.
Due: January 31st 2016.
Abstracts: max. 200 words.
Date: 4-5 April 2016
Location: Leiden The Netherlands