and the conclusion parallels a major issue for me in game-based heritage, too many games don’t allow or want people to think too deeply.Can you play and ponder simultaneously?
This is a post I have been trying to write for a long time – over a year. I’m still struggling, so bear with me.
There has been a great deal written over the past few years about museums and storytelling. Storytelling was the theme of the 2013 Annual Alliance of Museums conference. In a 2014 post from the Antenna Lab blog notes that one of the ideas promoted at the 2014 Museum Ideas conference was that “The museum experience is all about storytelling.” One of the keynotes from the 2014 Conference of the Association of Midwest Museums was Mike Konzen from PGAV speaking about “how to select and tell stories through museum exhibits.”
But stories are a particular way to organize the world. They generally demand an emotional, rather than intellectual, response. The British classicist Eric Havelock argued that oral storytelling required both the storyteller and the listeners to identify with…
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