Derived from a TAG 2009 conference seminar at Stanford and another workshop in 2010, this book Cyber-Archaeology (Archaeopress) has recently been released. I contribute one chapter to it, but I am being totally honest here when I say how pleasantly surprised I am with the quality of the publication and the chapters or essays contained within it. I only received it today but when I get time I may summarize some of the interesting things I have gleamed so far from it. Well done Professor Forte!
more details: BAR S2177 2010: Cyber-Archaeology edited by Maurizio Forte. ISBN 9781407307213. £43.00. ii+153 pages; illustrated throughout in colour and black and white.
This book collects articles from two different workshops organized in 2009 and 2010. The TAG (Theoretical Archaeology Group) Conference in Stanford (May, 1-3, 2009) – workshop on Cyber-archaeology – and the conference Diversifying Participation. Digital Media and Learning – workshop on Virtual Collaborative Environments for Cultural Heritage (February, 18-20, 2010 in San Diego, La Jolla). Contents: 1) From Archaeology to I-archaeology: Cyberarchaeology, paradigms, and the end of the twentieth century (Ezra B.W. Zubrow); 2) Introduction to Cyber-Archaeology (Maurizio Forte); 3) From Computable Archaeology to Computational Intelligence. New Prospects for Archaeological Reasoning (Juan A. Barceló); 3) VIRTUAL IMPACT: Visualizing the Potential Effects of Cosmic Impact in Human History (W. Bruce Masse, Maurizio Forte, David R. Janecky and Gustavo Barrientos); 4) PLACE-Hampi, Ancient Hampi and Hampi-LIVE – an entanglement of people-things (Sarah Kenderdine); 5) The Fallacy of Reconstruction (Jeffrey T. Clark); 6) Exploring cognitive landscapes: toward an understanding of the relationship between space/time conceptualization and cultural material expression (J. van der Elst); 7) Wayfinding across space, time, and society (Erik Champion); 8) 3D Cybermaps of Western Han Mural Tombs (F. Galeazzi, P. Di Giuseppantonio Di Franco and N. Dell’Unto); 9) Cyber-archaeology and Virtual Collaborative Environments (Gregorij Kurillo, Maurizio Forte, Ruzena Bajcsy); 10) Comparing tangible and virtual exploration of archaeological objects (David Kirsh); 11) An open source approach to cultural heritage: Nu.M.E. Project and the virtual reconstruction of Bologna (Nicola Lercari); 12) On-Site Digital Archaeology 3.0 and Cyber-Archaeology: Into the Future of the Past –New Developments, Delivery and the Creation of a Data Avalanche (Thomas E. Levy, Vid Petrovic, Thomas Wypych, Aaron Gidding, Kyle Knabb, David Hernandez, Neil G. Smith, Jürgen P. Schlulz, Stephen H. Savage, Falko Kuester, Erez Ben-Yosef, Connor Buitenhuys, Casey Jane Barrett, Mohammad Najjar, Thomas DeFanti).